Temple Expedition

Raid the overgrown temples of Angkor Wat — gather diamonds, shove ancient stones, and outwit the serpents.

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About this game

Temple Expedition is a hand-crafted action-puzzle adventure set in the vine-choked ruins of Angkor Wat, rendered as a single carved stone cabinet of mossy brick, gold leaf, and torchlight. You play an explorer picking a path through tiled temple mazes where every screen is a small logic problem wrapped in an arcade skin. Diamonds are the goal: each stage sets a quota, and the stairs down stay sealed until you have gathered enough. Getting them is the puzzle. Ancient stone balls must be shoved into place to bridge water or pin a hazard. Gold and silver keys open their matching gates and nothing else, so the order you take them in decides whether a route stays open. Levers and pressure plates rearrange the maze around you. Chests, pots, and barrels hide the rest of the quota, and a few hide something better. The temple pushes back with serpents, spiders, scorpions, and skeletons that patrol fixed routes, alongside fire jets, spike traps, and rolling boulders that reward timing over speed. Your sword handles anything that gets close, but you carry only three hearts and the ruins do not hand out many more, so reading a room before you enter it beats charging through. Play with arrow keys or WASD and Space to strike at a desk, or use the carved on-screen pad and attack button on a phone or tablet — the whole cabinet scales to fit any screen. Every sprite and interface panel is original art from the GameDavinci studio icon set.

Controls

Arrow keys or WASD to move, Space to strike. On touch screens use the carved d-pad and the sword button. Collect the diamond quota, then take the stairs down.

How to play

Each stage sets a diamond quota — the stairs stay sealed until you meet it. Search chests, pots, and barrels, push stone balls to bridge gaps or block hazards, and match gold and silver keys to their gates. Serpents, spiders, and scorpions patrol set routes; strike them with Space or slip past. Fire jets, spikes, and boulders run on a timing loop, so watch a room before you cross it. You carry three hearts, so patience beats speed.

Details

Category
Adventure
Platform
Web browser
Price
Free
Tags
actionmazepuzzlesingle-player

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