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A hand-crafted arcade of free browser games.
No downloads. No sign-up. Just fast, fun HTML5 games — curated and built by the GameDavinci studio.
Daily
Daily Challenges
One fresh puzzle a day — everyone in the world gets the same board. Solve it to build your streak, then share your result.
Today's puzzle
Bridgework
Join the numbered islands into one network. Every board has exactly one answer and can be reasoned out in full — there is never a guess to make.
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Today's puzzle
Chess Puzzles
A new forced mate every day. Find the win in one, two or three moves — wrong moves are refused, so you have to actually see it.
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Today's puzzle
Daily Atlas — Country Deduction
One country a day, six guesses. Every guess answers with how far away it is and which way to go, so you can find it without already knowing where it is.
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Today's puzzle
Daily Loop
Draw one closed loop along the grid lines so every numbered cell has exactly that many of its sides used. One answer, always reachable by logic.
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Today's puzzle
Daily Sums
The number crossword. Fill each run of squares with different digits that add up to its clue, and let the crossings do the rest.
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Today's puzzle
Daily Word
Guess the secret five-letter word in six tries. One fresh puzzle every day — come back to keep your streak alive.
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Spotlight
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Featured
Daily Word
Guess the secret five-letter word in six tries. One fresh puzzle every day — come back to keep your streak alive.
Word
Featured
Solitaire Classic
The timeless one-player card game — build all four suits from Ace to King and clear the table.
Card Games
Featured
Neon Snake
Guide the glowing snake, gobble orbs, and grow as long as you can without crashing.
Arcade
Featured
Bubble Shooter
Aim, bank shots off the walls and burst clusters of three or more. Climb a ladder of levels for stars, or chase a score against a descending wall.
Arcade
Featured
Block Blitz
Rotate and drop falling blocks to pack complete rows and clear them before the stack tops out.
Arcade
Featured
8-Ball Pool
Line up the perfect shot, chalk the cue, and clear your group before sinking the 8-ball to beat the computer.
Arcade
Featured
2048
Slide the numbered tiles, merge matching pairs, and chase the elusive 2048 tile — one more move never hurts.
Puzzle
Featured
Orbit Rush
One button, three neon rings, and a spark that only ever hops inward. How greedy are you?
ArcadeBrowse by category
Browse by collection
All tags →Categories say what a game is. Collections say what playing it is like — solitaire deals, dice rolls, a computer opponent, something a child can pick up in a minute.
Fresh drops
Word Ladder
Climb from one word to another by changing a single letter at a time. Every rung is a real word, and the game shows you the shortest ladder that exists.
Word
Spades
Bid the tricks you can take, then take exactly that many. Partnership Spades with nil, bags and a game to 500 against three computer players.
Card Games
Featured
Pinball — Neon Table
Launch the ball, work the flippers and keep it off the drain. Three balls, four bumpers and a drop-target bank that raises your multiplier.
Arcade
Killer Sudoku
Sudoku with no given digits. The grid is carved into dashed cages, each labelled with the total of its squares, and every puzzle has exactly one answer.
Puzzle
Golf Solitaire
Seven columns, thirty-five cards, one waste pile. Play front cards one rank up or down to clear the table. The Ace is low, and only about 46 deals in 100 can be cleared at all.
Card Games
Gin Rummy
Build runs and sets, cut your deadwood to ten or less, and knock before the computer does — with gin, undercuts and lay-offs all in play. First to 100 wins.
Card Games
Dots and Boxes
Join two dots with a line. Close the fourth side of a box to claim it and go again. Play the computer or pass the phone to a friend.
Board
Featured
Melon Drop — Fruit Merge Puzzle
Drop fruit into a jar and two of a kind merge into the next one up. The jar fills faster than you think, and every seed deals the same fruit in the same order.
ArcadeFrom the blog
All posts →A Fruit Sat Perfectly Still Carrying 31.36 Units of Downward Velocity
Melon Drop is our first game with resting contacts — fruit that piles up and stays piled. Getting it to settle took six changes, and the bug underneath them was an ordering mistake: the position-correction pass ran before positions were integrated, so it separated bodies that were touching, the next frame found no contact, and gravity was never cancelled.
3 min readWe Shipped an Embed Channel Nobody Could Reach
Anyone can put our games on their own site. The route worked, the snippet worked, framing worked. And one grep for who links to it returned zero hits outside the embed pages themselves, so every embed had to be preceded by an email from us. A channel only an email can reach is not a channel.
4 min read38 of Our Games Skipped the Shared Layer, and They Are the Same 38 That Looked Poor
A player told us our games UI was poor. Rather than start a redesign, we counted: 28 of 81 bundles draw with zero gradients, 16 are under 700 lines, and 38 never load the shared art layer — and they are almost exactly the same 38. The shared layer already existed. The games that most needed it are the ones that skipped it.
4 min read