Brain Benchmark
Five quick brain tests: reaction time, aim, number memory, visual memory and the chimp test. Take today's benchmark and share your score out of 100.
Daily challenge
0 day streakBrain Benchmark serves one puzzle a day, generated from the calendar date — so the board you play is the same board every other player gets. Solve it before the day is out to extend your streak. Your stats stay in this browser; there is nothing to sign up for.
Next puzzle in . See all daily challenges →
About this game
Brain Benchmark is five short tests of speed and memory in one place. Test your reaction time by tapping the moment the screen turns green. Hit twenty targets as fast as you can in the aim trainer. Remember a number that grows a digit every round, find the squares that flashed on a growing grid, and take the chimp test, where the numbers vanish the moment you start. Every day there is a new Benchmark: all five tests in a row, in about three minutes, with the same numbers, patterns and targets for everyone. Only your first go at each test counts, so the score you share is the one you earned. Your total out of 100 is the average of the five scores, and you can see how it compares with yesterday and keep a daily streak going. Each test is scored on a fixed scale that is shown with every result. A reaction time of 150 ms is 100 and 500 ms is 0, for example, so a score always means the same thing. There are no made-up comparisons with other players. Instead, your personal best for each test is kept, and you can practise any test as often as you like. The reaction test is timed from the moment the green is drawn, and taps that come too soon or too fast to be a real reaction are caught and retried. Times still include your own screen's and device's delay, so compare results on the same device. No download and no sign-up: it all runs in your browser.
Controls
Tap or click. Each test explains itself before it starts.
- Reaction Time: tap anywhere, or press Space, when the screen turns green.
- Number Memory: type the number and press Enter.
- Escape leaves a test.
How to play
Take five quick tests of speed and memory.
The tests
- Reaction Time: wait for green, then tap. Five tries, averaged.
- Aim Trainer: hit twenty targets as fast as you can.
- Number Memory: remember the number, then type it. One more digit every round.
- Visual Memory: tap the squares that lit up. Three wrong squares cost a life, and you have three.
- Chimp Test: tap the numbers in order. The others hide once you tap 1.
Today's Benchmark
- All five in a row, the same for everyone today. Only your first go counts.
- Each test scores 0 to 100 on a fixed scale, and your total is the average.
Details
- Category
- Puzzle
- Platform
- Web browser
- Rules
- Full rules
- Resets
- Daily at midnight
- Price
- Free
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